The following is my own addition to the post above, not so much a direct response:įurther skewing things, at one point (not sure if it still does this) the Valve Steam Play initiative would report back any Linux user making use of it to play their "Windows Only" games on Linux. Microsoft develops for Linux now, heavily develops for it. Microsoft was so dominant for desktop/laptops that it just wasn't credible that anything else mattered. Few people had even heard of it (I was one). RLVa is the viewer system that scripted devices operate on, we don't make the actual scripted devices).Īnd yet when LL did invest in creating a Linux viewer there were far fewer people using it. RLVa is developed by Catznip and then added to most other viewers including Firestorm. The few places our viewer and LL match exactly are places where we have major reworks planned or in progress - we don't release stuff half done, it's ready when its ready). ![]() The look and feels is much closer to the Linden client (although most of it has been rewritten. Very strong believers in providing a sane accessible experience that works out of the box and that configuration (where actually needed) should be a part of the feature as it's being used. We deliberately don't add options in preferences for everything, go as far to say we try very hard not to add options. We don't add FS (or other viewers) code, so where we both have a similar feature either we did our own take on the idea or our code is in the other viewer (sadly most people attribute a feature to the viewer they saw it in first). (Right clicking on things is a good place to start exploring). We have signed the havok sublicense so mesh uploads also work.Ĭatznip has a lot of unique features, it might just take some time for them to become apparent. With a couple of notable exceptions (exports, friend manager thingy, 3 bazillion check boxes), Catznip has feature parity with Firestorm. What's important is that people find a viewer they like and log into SL. It's not super important to us that everyone use Catznip. We spend a lot of time working on performance and testing, fairly confident saying our viewer is the fastest, especially on lower end hardware where every frame counts. She literally schedules holidays from work to work on the viewer, sometimes I drag her off to binge other things (like minecraft or borderlands) and we don't get a release out as a result - my bad, not sorry. She's a developer IRL, so coding for work and coding for a hobby sometimes ends up being just too much code. Public betas are the final phase of development before an actual release, so even these aren't updated as frequently as our internal development.Įverything does lag behind a little simply because we're just 2 people and Kitty (who writes the vast majority of actual code) only gets to work on Catznip on her time off work. Our beta releases are much closer to Linden current headline (such as EEP) and wherever new we're working on. If we feel something isn't ready, we wont release it on main. We do big updates to the main release infrequently, the intent being to provide performance and stability. We do not even have the facility for people to sign up. ALL other viewers have a lot of code originally sourced from us (including the official one). We do not import code from other viewers (aside from bug fixes). Does it have some better features or is it better for pics like Black Dragon?Ĭatznip is from a feature perspective, entirely Catznip. Even to read any info, they want you to sign up. What's the big deal with it? I looked at their website and no update on their viewer in over a year. I've seen this viewer mentioned elsewhere on the forums. It would be harder to navigate for newer people who never used the previous type.Īs for inventory? Yeah, mine is beyond hope at this point so no viewer in the uld help. ![]() ![]() ![]() I do know that black dragon, at least last time I ran it, was more like the old.style version.of the SL viewer unless that's been changed. The Restrained Life viewer I believe was the one made exclusively by and for rlv. It's probably not a new system they created just that they allow it like firestorm.does. what exact rlv system the catznip people came up with i do not know. Like i tend to 'prefer' rlv collars by 'peanut 9". because it still gets a little confusing for me. But, the look and fell is extremely close to firestorm. And it made by the same people who made the rlv relay system. People who use cts wardrobe seem to very much like catznip. Otherwise it is extremely similar to firestorm function wise from the research I've done. It is supposed to have more features for inventory specifically geared towards those who like shopping a lot.
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